So today I began to consider the aesthetic and overall look that I am wanting to achieve with Vegetrouble. To get this pinned down I started with some basic research on visual presentation and the first two elements I came across was the rule of thirds and the Fibonacci sequence.

Rule of thirds:

The rule of thirds looks at the composition of a visual, whether that be a photograph, painting, video or other. This is more of a guideline than an actual rule but it is universally known and followed. The premise being that if you where to take your visual and split the image into three horizontal and three vertical sections all of equal size, you would want the focal point of your image to be sat on one of these slices (preferably one horizontal and one vertical, so… at the cross sections). These are natural points in an image that the human eye is drawn to. Here are some examples of this.

Fibonacci Sequence:

This is one of my faves, this little calculation works by adding the two previous numbers together to get to the next number in the sequence. so… 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89 and so on. This equations when transferred onto paper in a visual form makes a sort of spiral, this spiral and mathematical calculation can be seen everywhere in nature and is known as the golden rule. Below are a few stock images I have used and overlayed the Fibonacci pattern over the top, just to illustrate its existence in nature.

And so.. the time has come to do some expeimentations of my own, looking at both the Rule of Thirds and the Fibonacci Sequence I will begin laying out some guides to aid in the development of the games Ident and some Character designs.