Moving on from the Logo design I decided to re-address the characters, looking primarily at the Carrot Character. So I started by sketching out some possible characters. There are a few various styles and some are more pleasing to look at than others. Whereas some are more suitable than others.
From here I moved onto iterating the various parts that would make up the face of the carrot. Breaking down the Eyes, Mouths and Noses, and creating multiple variants until the final design emerged its weary head.
This now gives me enough information to begin the basic final design of the Carrot character, but I still need to give him a personality before moving onto the final render. Watch this space!
Hi all and welcome back,
So, it’s been a couple of days since my previous post (that’s the problem with having a job, kids and GAMES, GAMES and more GAMES to play) but here we are.
Anyway, as you know I have been looking at vegetables and have finally come up with a list of possible veg to use as characters. It did slightly adapt from the list in the previous post but is not a million miles off, this list was then given to a group of people who had to select seven of them to be developed into game characters. The Below PDF shows the complete list and the final 7 characters.
Vegetrouble Character Survey 001
The final chosen characters are…
Peas in a Pod